| Poses & Pose Blending | |
| - | Click
the Poses tab. Oh, sorry - forgot the introduction: Poses and Pose Blending are very useful and time-saving features in Motion Studio. Now, click the Poses tab. |
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| I usually add the default character pose in before adding anything else. In this case, it's Mr. "i" standing very straight. With the character (or part of the character) selected, click Add. | |
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| You should now have a pose in the list, named "Pose 1" by default. | |
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| Select "Pose 1" and press F2. Type "Default" and press Enter. | |
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| Now
we want to make some other poses and start building the pose list. (NOTE: We are pretty limited in the amount of poses we can get from this character but this should give a general idea of how Poses and Blending work.) |
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Go
ahead and put the character into a pose and once you are satisfied with
it, Add it to your list and rename it, as described before.
I built a simple Bend pose, as shown: |
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| Now we
want to add a new pose, but we want to start from the original / Default
pose instead of bending the character back into default position. This can
be done a couple of different ways. The easiest in this case is to simply
double-click the Default pose. Mr. "i" should pop right
back into the default pose. (NOTE: Sometimes you may not want to start with the default pose, but would rather modify an existing pose. Any time you want to load a pose from the list, just double-click it.) |
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| Give the
character another pose and Add it to the list. Here is my next pose and list so far: |
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| Let's blend
these poses together and see what happens. To access the Blender, click the INVISIBLE triangle to the left of the Blender text. |
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| Click All to have all the poses added to the Blender. | |
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| Now drag the sliders around and you should get a mix of both poses. | |
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From here you can keyframe this pose or add it as a new pose in the list.
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| Additional notes: | |
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